WEBVTT 00:00:00.000 --> 00:00:04.040 Vectorizing a hand-drawn sketch with dense strokes and complex structures is a challenging task. 00:00:05.040 --> 00:00:08.560 We formulate this problem as implicit surface reconstruction. 00:00:08.560 --> 00:00:12.480 We predict the sketch's centerlines and key points as unsigned distance fields and then 00:00:12.480 --> 00:00:15.240 construct a vector path by dual-contouring. 00:00:15.240 --> 00:00:17.800 Our framework is amenable to interactive refinement. 00:00:17.800 --> 00:00:19.520 For more details, please come to our talk.